Nirlùíhiē̼āv Se (/ˈnirlʊ/ /ˈɪ̞j̼əˑv/ [bargain] [oral]) is a subtropical Town located in the Tstifur Region of the Tetbur Commune.
The name Nirlùíhiē̼āv Se is derived from the Tauric language, as Nirlùíhiē̼āv Se was founded by Êbegë Watkins, who was culturaly Tauric.
Climate
Nirlùíhiē̼āv Se has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 18°C (64°F). Nirlùíhiē̼āv Se receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Nirlùíhiē̼āv Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 210 m (688 ft) above sea level.
Overview
Nirlùíhiē̼āv Se was founded durring the early 14th century in fall of the year 1306, by Êbegë Watkins. The establishment of Nirlùíhiē̼āv Se was somewhat plagued by a lack of willing colonists, leading to Êbegë Watkins electing to pay people to resettle in Nirlùíhiē̼āv Se.
Nirlùíhiē̼āv Se was built using the conventions of Tauric durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Nirlùíhiē̼āv Se is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Nirlùíhiē̼āv Se is buildings are built arround a single restrictive cobblestone mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Nirlùíhiē̼āv Se's failry decent fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Nirlùíhiē̼āv Se is a bustling hive of activity. Everyone moves at nothing short of a jog, each convocation is a mile a minute, and there’s dedicated lanes for riding through town in the center of each street. The locals all appear to be not merely occupied, but in a true hurry for everything from drinking a pint of ale to their daily work.
Civic Infrastructure
Nirlùíhiē̼āv Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nirlùíhiē̼āv Se.
Nirlùíhiē̼āv Se has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Nirlùíhiē̼āv Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Nirlùíhiē̼āv Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Nirlùíhiē̼āv Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nirlùíhiē̼āv Se's public wards, blessings, and other arcane systems.
Nirlùíhiē̼āv Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Nirlùíhiē̼āv Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Nirlùíhiē̼āv Se has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Nirlùíhiē̼āv Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Nirlùíhiē̼āv Se's town hall was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
Due to the actions of local Kami, spring is short in Nirlùíhiē̼āv Se.
Nirlùíhiē̼āv Se's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Mysticism energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 5
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5144 m2
Cattle and Similar Creatures: 316
Poultry: 3792
Swine: 252
Sheep: 12
Goats: 2
Horses, Mounts, and Beasts of Burden: 126
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 7
Barbers: 5
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 4
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 6
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 3
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 2
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 11
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 1
Rat Catchers: 1
Scholars: 2
Spiritualist: 2
Storytellers: 5
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 3
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 7
Spinners: 3
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 1
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 3
Canners: 3
Cheesmakers: 4
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 2
389 of Nirlùíhiē̼āv Se's population work within a Foundational Occupation.
26 work in Agriculture
85 work as Craftsmen
31 work as Merchants
65 work as Service Workers
37 work as General Laborers
12 work as Skilled Laborers
59 work as Civil Servants
35 work in Cottage Industries
19 work as Artists
20 work in Produce Industries
825 of Nirlùíhiē̼āv Se's population do not work in a formal occupation, but do contribute to the local economy. 50 (4%) are noncontributers.
Points of Interest
The center of Nirlùíhiē̼āv Se's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami granted the town a great harvest. One of Nirlùíhiē̼āv Se's local festivals commemorates this miracle.